Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25604
?
34859
?
37869
?
29733
?
17256
?
49350
?
23349
?
19552
?
55816
?
34645
Total damage to objectives
7071
36521
4666
6352
562
7433
44095
4291
54259
6955
Total damage to buildings
3066
1776
2604
1850
562
2878
287
316
15673
4352
Total damage shielded
0
0
0
0
1307
0
0
1368
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Call of the Void (Q)

123xpressed

Void Swarm (W)

115xpressed

Malefic Visions (E)

125xpressed

Nether Grasp (R)

12xpressed

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Malzahar

Summoner spell

Most popular spells
?
?
52.3% WR(18904 Matches)
?
?
51.8% WR(2405 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.67% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Malzahar
?
Galio
3.00KDA1.90
0.56%Kill Participation0.41%
29Vision Score25
37,869Damage Dealt19,552
99Max CS Advantage0
91CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 576 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
4Max Level Lead1
Blue65,719G
Difference+6,041G
Red71,760G
?
12,827G
?
16,865G
?
13,805G
?
12,670G
?
9,552G
1,467G
2,198G
3,215G
7,208G
2,779G
14,294G
?
14,667G
?
10,590G
?
19,878G
?
12,331G
?